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Army Units

Jump to: Swordsman · Archer · Horseman · Maceman · Pikeman · Crossbowman · Trained Peasant · Catapult · Theif · Tower · Berserker · Samurai · Paladin · Cataphract · Horse Archer · Shaman · Kung Fu Warrior · Giant Warrior · Camel Cavalry · Zulu Warrior · Legend

Swordsman - Good attacking unit.
Attack points: 8
Defense points: 5
Months to train: 4
Required to train: 1 sword
Land taken: 6 points
Upkeep cost (per month): 0.4 food and 3 gold
2 Bonus points against pikeman
Archer - Good defense units.
Attack points: 4
Defense points: 12
Months to train: 6
Required to train: 1 bow
Land taken: 2 points
Upkeep cost (per month): 0.5 food and 3 gold
2 bonus points against maceman
Horseman - Good attacking and defense unit
Attack points: 10
Defense points: 10
Months to train: 8
Required to train: 1 horse and 1 sword
Land taken: 10 points
Upkeep cost (per month): 0.8 food and 5 gold
3 bonus points againts archer
Maceman - Easy and cheap to train attack unit.
Attack points: 6
Defense points: 3
Months to train: 4
Required to train: 1 mace
Land taken: 3 points
Upkeep cost (per month): 0.3 food and 2 gold
2 bonus points against crossbowman
Pikeman - attacking and defending unit good against horseman
Attack points: 7
Defense points: 7
Months to train: 6
Required to train: 1 pike
Land taken: 5 points
Upkeep cost (per month): 0.4 food and 3 gold
4 bonus points against horseman
Crossbowman - Heavy duty defense unit (good against swordsman)
Attack points: 5
Defense points: 10
Months to train: 5
Required to train: 1 crossbow
Land taken: 4 points
Upkeep cost (per month): 0.4 food and 3 gold
3 bonus points against swordsman
Trained Peasant - Very weak unit that does not need weapons and can be trained very fast
Attack points: 1
Defense points: 2
Months to train: 1
Required to train: nothing
Land taken: 1 point
Upkeep cost: 0.1 food and 0.1 gold
Catapult - destructive unit that can demolish buildings, kill army or population. Only catapults can defend against other attacking catapults. You can only have 1 catapult per town center.
Attack points: 25
Defense points: 25
Months to train: 8
Required to train: 200 wood and 100 iron
Upkeep cost (per month): 0.5 wood and 0.15 iron
Thief - thieves can steal information about other empire. They can poison water, thus killing army and population. They can also set fire to burn buildings and steal goods from attacked empire. Only thieves defend against thief attacks. You can only have 1 thief per town center.
Attack points: 50
Defense points: 60
Months to train: 10
Required to train: 1000 gold
Upkeep cost (per month): 5 food and 25 gold
Tower - tower is not a unit but a building that serves a defensive purpose. It cannot attack and is used only for defense. There is no upkeep cost for a tower.
Defense points: 50
Required to build: 20 wood, 20 iron and 400 gold
Upkeep cost (per month): none
Berserker (Viking) - excellent attacking units. You can only have 1 berserker per town center.
Attack points: 25
Defense points: 5
Months to train: 12
Required to train: 1000 gold, 1 sword, 1 horse and 1 bow
Land taken: 50 points
Upkeep cost: 2 food and 25 gold
Samurai (Japanese) - good attacking unit. You can only have 1 samurai per town center.
Attack points: 25
Defense points: 15
Months to train: 12
Required to train: 1000 gold and 2 swords
Land taken: 75 points
Upkeep cost: 2 food and 25 gold
Paladin (Franks) - excellent defense unit. You can only have 1 paladin per town center
Attack points: 5
Defense points: 30
Months to train: 12
Required to train: 1000 gold, 3 swords and 1 horse
Land taken: 50 points
Upkeep cost: 2 food and 25 gold
Cataphract (Byzantines) - good defensive and attack unit. You can only have 1 cataphract per town center
Attack points: 12
Defense points: 12
Months to train: 12
Required to train: 1000 gold, 1 sword, 1 bow and 1 horse
Land taken: 50 points
Upkeep cost: 2 food and 25 gold
Horse Archers (Mongols) - Good attacking unit. You can only have 1 horse archer per town center.
Attack points: 20
Defense points: 5
Months to train: 10
Required to train: 100 gold, 1 bow and 1 horse
Land taken: 15 points
Upkeep cost: 2 food and 5 gold
Shaman (Incas) - Shamans are not good military units, but after the battle they take huge amounts of land. You can only have 1 shaman per town center.
Attack points: 1
Defense points: 1
Months to train: 10
Required to train: 1000 gold
Land taken: 500 points
Upkeep cost: 2 food and 50 gold
Kung Fu Warrior (Chinese) - Strong defense and offensive warrior. Doesn't need any weapons. You can only have 1 kun fu warrior per town center.
Attack points: 15
Defense points: 15
Months to train: 10
Required to train: 1000 gold
Land taken: 100 points
Upkeep cost: 2 food and 25 gold
Giant Warrior (Barbarians) - Giant Warriors are very good attacking units, they are also easy to train. You can only have 1 Giant Warrior per town center.
Attack points: 50
Defense points: 1
Months to train: 4
Required to train: 1000 gold, 3 swords, 1 horse
Land taken: 50 points
Upkeep cost: 4 food and 25 gold
Camel Cavalry (Turks) - Camel Cavalry are very good attacking units. You can only have 1 Camel Cavalry per town center.
Attack points: 50
Defense points: 10
Months to train: 10
Required to train: 1500 gold, 1 swords, 3 horse
Land taken: 125 points
Upkeep cost: 3 food and 50 gold
Zulu Warrior (Zulu) - zulu warriors are excellent attack units. You can only have 5 zulu warriors per town center.
Attack points: 40
Defense points: 5
Months to train: 8
Required to train: 1500 gold, 1 swords
Land taken: 50 points
Upkeep cost: 2 food and 25 gold
Legend:
Attack points: number of points a unit has during an attack
Defense points: number of points a unit has during a defense
Months to train: number of months unit needs to be trained before it can be used
Required to train: resources necessary to train 1 unit
Land taken: 100 points will give you 1 land after successful battle
Upkeep cost: resources needed to upkeep the unit every month